Naev Development Blarg (Page 6)
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Naev 0.9.4
BY NAEV DEVTEAM, ON JULY 20TH, 2022
The Naev DevTeam is pleased to announce the release of Naev version 0.9.4. With this release, the Naev 0.9 branch is definitely maybe free of bugs. In case you find one anyway, please report on this tracker, and feel free to join our Discord or Matrix (chat rooms). There’s no new content here, aside from stunning progress by the volunteer translators in the community. The new content has instead gone into pre-releases of Naev 0.10, and our attention for the rest of 2022 will be on finishing that.
You can get the latest release, and nightly 0.10-alpha builds, from any of the following sources:
Changes since 0.9.3
- Fix “No error.” log spam with certain video card drivers
- Fix Lua errors with tiny nebula such as Sarcophagus
- Fix fake transponder cheesing rehabilitation missions
- Fix errors in “Anxious Merchant”, “Dead Or Alive Bounty”, “Harja’s Vengeance”, and “The Lost Brother” missions
- Fix the in-game screenshot feature, in case of odd window dimensions
- Fix at least “Dvaered Diplomacy” glitching when the game is saved/reloaded (thanks to “Duke” on the Steam forums)
- Update translations, including a new Spanish translation
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Naev 0.9.3
BY NAEV DEVTEAM, ON APRIL 3RD, 2022
The Naev DevTeam is satisfied to announce the release of Naev version 0.9.3. This release addresses issues and bugs from the 0.9.2 release and does not add any new content. It is highly recommended to update from 0.9.2 as soon as possible. In particular, two fairly important bugs involving game hanging sometimes when entering certain nebula systems and crashes have been fixed.
Although it has been heavily tested, there are almost certainly still bugs around, please report any issues on this tracker, and feel free to join our Discord or Matrix (chat rooms).
You can get the latest version from any of the following sources:
Changes since 0.9.2
- Bug fix: if the German translation was active, casino minigames’ explanation (Erklärung) didn’t work
- Fix errors/slowdown in Diversion from (…) missions
- Fix bug in “Waste Collector” mission
- Fixed a bug that allowed the player to get infinite escorts
- Work around bugs in at least one OpenGL driver
- Fix crash when unidiff changes assets that the player has targeted
- Player actually has to pay for stealing outfits
- Fixed game hanging when entering some volatile nebula systems
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Naev is now on Matrix!
BY NAEV DEVTEAM, ON FEBRUARY 8TH, 2022
Over the past few weeks we have been experimenting with bridging our Discord community to Matrix; an open network for secure, decentralized communication. Please note that Discord will continue working as normally.
Why would we do this?
The answer to that is two-fold:
Matrix, by design is decentralised, which means anyone can host their own server and have control over their data. For some people this may be the reason they refuse to use Discord entirely.
If something bad happens to Discord we will have some record of the discussions that have been had since these two networks have been bridged, and have an alternative place to discuss Naev.
What do you mean by ‘bridging’?
To cater to individuals who dislike Discord and to increase our presence online we decided to create a Matrix community and bridge it to our Discord. This means that any messages sent on either platform will be synchronized between the two. This includes edits, mentions, and more.
What is this Matrix thingy?
To learn more about Matrix, check out their handy Introduction guide.
How do I join?
To join our Matrix Space, you can click on this badge:
You can also get to a list of all our forum boards and chatrooms on the new Contact page.
Thanks for reading and happy chatting!
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Naev 0.9.2
BY NAEV DEVTEAM, ON JANUARY 20TH, 2022
The Naev DevTeam is satisfied to announce the release of Naev version 0.9.2. This release addresses minor issues and bugs from the 0.9.1 release and does not add any new content. It is highly recommended to update from 0.9.1 as soon as possible.
Although it has been heavily tested, there are almost certainly still bugs around, please report any issues on this tracker, and feel free to join our Discord or Matrix (chat rooms).
You can get the latest version from any of the following sources:
Changes since 0.9.1
- Fix reward messages in the Particle Physics campaign
- Can no longer steal a certain Soromid ship
- Enhanced the logic for deciding whether it’s safe to save the game after landing
- Fix mission bugs: “Assault on Unicorn”, “Emergency of Immediate Inspiration”, “The Search for Cynthia”
- Fix zombie autonav toward deselected targets
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Naev 0.9.1
BY NAEV DEVTEAM, ON JANUARY 2ND, 2022
The Naev DevTeam is proud to announce the release of Naev version 0.9.1. This release addresses minor issues and bugs from the 0.9.0 release and does not add any new content. It is highly recommended to update from 0.9.0 as soon as possible
Although it has been heavily tested, there are almost certainly still bugs around, please report any issues on this tracker, and feel free to join our Discord chat (invite).
You can get the latest version from any of the following sources:
Changes since 0.9.0
- Minor countermeasures for long player ship names
- Fix mission breakage in “Minerva Pirates 4”, “Runaway Search”, “Particle Physics 3”, “Shadow Vigil”, “Baron Prince”, and “Dvaered Ballet”
- Fix exploit in “Travelling Merchant” event (mission prize for sale that shouldn’t have been)
- Fix many missions that explicitly attack the player overriding stealth and visibility mechanics
- Fix some text labels that couldn’t be translated from English
- Fix equipment slot information displaying over filter widget
- Fix phantom acceleration after an auto-board and undock sequence
- Darkened nebulas and lowered default background darkness
- Improved upstream metainfo for packagers
- Can no longer steal a certain Za’lek ship
- Fix crash under certain conditions when using the console
- Masochists and LTS distro packagers may build with Meson 0.54 (no subproject fallbacks) or 0.53 (also no “meson compile”, only “ninja”)
- Slightly reduced rendered nebula quality to stop breakage on some intel GPUs
- VN music uses logarithmic scale like internal music
- Fixed some offset issues with the slim GUI