Naev 0.13.0-beta.3
BY NAEV DEVTEAM, ON DECEMBER 8TH, 2025
A long-standing issue has been fixed regarding bounty hunters attacking the player for fighting pirates. Other than that, we’ve been able to replace more placeholder graphics and solve an issue with NPCs not using beam weapons properly. There are also minor fixes improving the behaviour of the plugin manager, especially on mac os, made some NPCs talk properly, and adding some missing collision polygons.
It’s not clear whether this is last beta, so, as always, please report any issues on this tracker, and feel free to join our Discord or Matrix chatrooms. Find out more about them here!
You can download the latest build from our downloads page!
Remember that you have to opt-in to the beta with steam.
Platform support changes
With the move to Rust and SDL3, Naev now only supports macOS 11+ (previously 10.13+) and
Windows 10+ (previously Windows 7+). We will keep a 0.12.x branch on Steam as the
last version supporting the older operating systems, and those older releases will remain
available on Codeberg and itch as well.
Changes since 0.13.0-beta.2
- Make sure reynir only appears when you have free cargo space (reynir.lua)
- Fix loading fonts in the plugin manager on platforms like macOS
- Fix handling the –pluginmanager flag on platforms like macOS
- Replaced a bunch of placeholder outfit graphics
- Uninstalling a plugin will reset its disabled state
- Move config file with rest of files and unified code handling local files
- Added fallback server for plugin manager
- Increased the distance threshold for escorts to automatically jump
- Escorts spam less messages when trying to land or jump
- NPCs should now use beam weapons properly instead of turning them off right away
- Fixed mercenaries attacking the player when fighting pirates
- Fixed bioship outfit graphics being broken
- Fixed stations not having collision polygons
- Fixed some generic NPCs not talking
