Introduction
Naev is designed to be easily modifiable by using many plain text files, usually in the XML format, to define the data of the different components, such as missions, ships, or outfits. They are loaded as necessary by the engine when the game is started.
Although it is possible to modify the data files directly, it is highly recommended to use the plugin framework so that changes are not lost on updating, and can also be easily shared with other people,